Blocks would walked on while wielding a lightsaber would emit light.ID mismatches in the result of having the lightsaber crystals with separate IDs.The player would take fall damage when force-jumping.Recipe glitch where it would sometime not craft correctly.Lightsabers Mod for Minecraft 1.7.10 Changelogs If you’re looking for some serious Star Wars themed modding, then this might fall short for you, but it’s got just enough of that Lucas Arts flavor to keep casual fans enthralled and it does add some content to Minecraft, so it’s not all bad. This adds a good medium between stone and iron tools. When broken, the crystal shards can be used to create the standard weapons and tools, with the same stats as iron with the exception of lower durability. It’s like a light Star Wars mod in a sense, because it only includes the things already mentioned. Crystal Caves (1.11.2 only) - A small but useful mod that adds Crystal generation to cave systems mainly. The underground has never been a very interesting zone to explore to be honest. CaveBiomeAPI Mod (1.17.1, 1.16.5) allows modders to add actual underground biomes to give more life to the depths of our beloved worlds. You won’t see any custom mobs or giant Imperial walkers, and you won’t be seeing any of the vehicles from the movie series either. CaveBiomeAPI Mod (1.17.1, 1.16.5) Download Links. The Lightsabers mod adds the iconic weapons and some of the special abilities people have come to love from the Star Wars series, but it stops there. You also must have a lightsaber equipped to do things like super jump, deflect projectiles and force sprint, so make one as soon as possible. Something like what you mentioned is possible, but its not as simple as the pack I linked. Actually, there are several different force abilities, and each of these consumes a certain amount of the player’s force reserve, meaning you can’t just use your force abilities infinitely.
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